Glow is a fast-paced action game in the spirit of the good old 80's & 90's 2D top-down shooters, presented in modern 3D graphics. You control a lone but brave Firefly, to help her fight evil spiders and critters that try to kill you.
But fear not, dying is not the end. The more you play, the more perks you can collect for your flying hero, which help you to get rid of even more enemies. Are you good enough to lead the global online leaderboard and become Glow world champion?
Glow has been Greenlit in April 2016. It has been released on the 14th of October 2016 on Steam.
This is what Glow is all about:
Control your Firefly in a fast-paced action game with a zoomable 3rd person view
Various types of Spiders and anti-aircraft Slugs try to shoot you down
Equip the Firefly with various weapons, ordnance & passive abilities (500+ combinations)
Collect power-ups to heal, gain more points, or even spawn Minions that fight on your side
Increase your score by killing enemies to unlock new perks and climb up the leaderboard
Easy to learn, hard to master: Just play and become better over time
Video and Screenshots
Glow was our first public game project, thus we have developed the title with various goals in our minds:
To build a game that is both fun to play and easy to grasp
To learn the tech we need for Glow and our future game projects, based on the awesome Unreal Engine 4
To gain experience in related topics, such as indie marketing, PR, game trailer production, etc.
And last but not least: To create a first public reference project and just have fun doing that!
For press information on Glow please visit our Presskit.